Progress update on a new version of the game


 As I have not posted anything on this for a while I’d like to give you a brief update. In response to the feedback that I have received over the past few weeks, I am currently reworking the game to provide more structure for the player, while maintaining the procedural generation of the station map.

The map will be split into different areas each with their own challenge to complete so that progression will be clearer. I also aim to make the tasks less punishing so that players are no longer forced to restart indefinite searches again, but instead are allowed to retrace their steps should they take a wrong turn. There’s still quite a bit to do so will get back to it now and update you further when more of the work has been completed.

Once again thanks to everyone for their feedback so far.

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